Random Letter Generator
Spin the alphabet wheel for a random letter, with no repeats and an optional round timer.
What is a random letter generator for?
A random letter generator draws one letter of the alphabet by chance. It is the heart of word games like Scattergories, Stop or Name, Place, Animal, Thing, where everyone races to find words that start with the same letter. Teachers use it for spelling and phonics drills, and writers use it to beat the blank page.
Here the letters sit on an alphabet wheel that everyone can watch, which settles any “you chose that letter on purpose” debate. Letters already drawn are set aside until the whole set has come out, and a built-in timer can start as soon as the wheel stops, so a word game needs nothing more than this page and a pen.
How to use the alphabet wheel
- Choose a letter set: A–Z, vowels, consonants, the Categories game set or your own letters.
- Pick upper case, lower case or both.
- Optionally turn on the timer and choose 30, 60, 90 or 120 seconds, or a custom length.
- Spin. The letter appears in large type, and the timer starts if you switched it on.
Letter sets: A–Z, vowels, consonants or your own
The full set holds the 26 letters from A to Z, which is the default on this page. The vowel set holds six letters, A, E, I, O, U and Y, since Y acts as a vowel in words such as “gym” and “sky”. The consonant set holds the other 20. The Categories game set keeps 20 letters and leaves out K, Q, W, X, Y and Z, which rarely start useful words. Every set can be edited, and the custom set accepts any characters you type, from a handful of letters for a toddler to the letters of a spelling list.
Capitals are easiest to read from the back of a room, while lower case suits early readers.
Play Scattergories or Name, Place, Animal, Thing with the wheel
Each player draws a grid with one column per category: a name, a place, an animal, a thing, a food, a job, a brand. Spin a random letter, start the timer and fill one word per column, all beginning with that letter. When the beep sounds, pens down and compare answers.
A popular scoring rule gives 2 points for an answer nobody else found, 1 point for a shared answer and 0 for a blank or an invalid word. Play five to ten rounds and add up the totals. To make each round different, add a category picked from the random country generator, such as “a dish from Japan”.
Which letters to leave out
In English, Q, X and Z start very few common words, and Y, K and J are not much easier, especially for categories like animals or cities. Leaving them out keeps the game moving and avoids rounds where nobody can write anything. Beginners usually prefer the 20-letter Categories set; experienced players often keep the full alphabet as a challenge, or keep Q and Z as bonus letters worth double points.
No repeats and a built-in timer
“No repeats” is on by default: each letter drawn leaves the wheel until the set is used up, then the wheel resets on its own. With the full alphabet that means 26 rounds before any letter can come back. Switch it off if you prefer every spin to use the whole set.
The timer starts after each spin and shows the remaining seconds in large digits, readable on a projector. A beep marks the end, and a “+15 s” button gives extra time when a round is too hard. Choose 30, 60, 90 or 120 seconds, or set your own length.
Classroom activities and other alphabets
Letter recognition and phonics
Spin and ask children to name the letter, say its sound and find an object in the room that starts with it. Lower case or “both” helps them link the two forms.
Spelling and vocabulary races
Older students list as many words as they can for the drawn letter before the timer ends, or only adjectives, verbs or science terms. Pick who reads their list aloud with the random name picker.
Arabic and Spanish alphabets
Language classes can switch to the 28-letter Arabic alphabet or the 27-letter Spanish alphabet with Ñ. In the Arab world the same word game is known as “Insan, Hayawan, Nabat, Jamad”: human, animal, plant, object.
Is every letter equally likely?
Yes. Every letter of the active set gets an identical slice, and the winner is drawn with your browser’s cryptographic random generator before the wheel starts turning. With all 26 letters, each one has a 1 in 26 chance, about 3.8%. With no repeats on, each letter still left has the same chance as the others. The fairness explainer shows how the draw works and lets you test it. For numbers instead of letters, open the random number generator.
Frequently asked questions
Which letters should I remove for Scattergories?
Most groups remove Q, X and Z, and often K, W and Y as well, because very few useful words start with them. The Categories game set does this for you: it keeps 20 letters and leaves out K, Q, W, X, Y and Z. You can edit the set to put back any letter, or to remove others your group finds too hard.
How do I avoid getting the same letter twice?
Keep “No repeats” on, which is the default. Each letter drawn is set aside until every letter of the set has come out, then the wheel resets automatically and a new cycle starts. With the full alphabet you get 26 different letters before any repeat. Turn the option off if you want every spin to use all letters.
Can I pick a letter from the Arabic alphabet?
Yes. Choose the Arabic alphabet set to spin the 28 letters from alif to ya. It is the default set on the Arabic version of this page, where you can also play “Insan, Hayawan, Nabat, Jamad”. A Spanish set with 27 letters, including Ñ, is also available.
How do I play Scattergories online with friends?
Open this page on a video call and share your screen, or put it on a TV for players in the same room. One person spins and starts the timer, and everyone writes their answers on paper or in a notes app. Compare answers when the beep sounds, score the round, then spin again for the next letter.
Can I show the letters in lower case?
Yes. Choose upper case, lower case or both. Lower case suits young children who are learning to read, because most of the text they see is in small letters, while capitals are easier to read from far away. The “both” option shows each letter in its two forms, such as “Bb”.
Is the alphabet wheel good for young children?
Yes. Make a custom set with only the letters your class is learning this week, choose lower case or both, and let each child spin and name a word that starts with the letter. Project the page on the board, and use the multiplication wheel for the same kind of game in math.
Updated on by the LuckyWheel team